#Ship Classes
$Name:				GTF Apollo
$Short name:		TFight4
$Species:			Terran
+Type:				XSTR( "Space Superiority", 2957 )
+Maneuverability:	XSTR( "Fair", 2958 )
+Armor:				XSTR( "Medium", 2959 )
+Manufacturer:		XSTR( "Han-Ronald Corp.", 2960 )
+Description:	XSTR( " ", 2961 )
+TechDescription:
XSTR( "The Apollo is the most common GTA fighter.  It is highly versatile and can perform multiple roles, including space superiority, interception and assault.", 2962 )
$end_multi_text
$POF file:			fighter04.pof
$Detail distance:	(0, 70, 300, 1000)
$Show damage:		YES
$Density:			1
$Damp:				0.2
$Rotdamp:			0.35
$Max Velocity:		0.0, 0.0, 60.0			;; in x/y/z -- z only specified forward.  use special tokens for backward movement
$Rotation time:		3.2, 3.2, 6.0
$Rear Velocity:		0.0
$Forward accel:		3.0		
$Forward decel:		1.5
$Slide accel:		0.0
$Slide decel:		0.0
$Expl inner rad:	25.0
$Expl outer rad:	55.0
$Expl damage:		15.0
$Expl blast:		900.0
$Expl Propagates:	NO							;; If set to Yes, then when the ship dies, the explosion propagates through it.
$Shockwave Speed:	0.0						;; speed shockwave expands at, 0 means no shockwave
$Allowed PBanks:	( "Subach HL-7" "Ahketon SDG" "Promtheus R" "Prometheus S" "Morning Star" "UD-8 Kayser" )
$Allowed Dogfight PBanks:	( "Subach HL-7D" "Prometheus D"  "Morning Star D" ) 
$Default PBanks:	( "Subach HL-7" "Prometheus R" )
$Allowed SBanks:	( "Rockeye" "Tempest" "Stiletto II" "Harpoon" "Hornet" "Hornet#Weak" "Tornado" "Trebuchet" "Infyrno" "Piranha" )
$Allowed Dogfight SBanks:	( "Rockeye D" "Harpoon D" "Hornet D" "Tornado D" )
$Default SBanks:	( "Rockeye" "Rockeye" )
$SBank Capacity:	( 40, 40 )
$Shields:			280
$Power Output:		2.0
$Max Oclk Speed:	82.0
$Max Weapon Eng:	100.0
$Hitpoints:			200
$Flags:				( "player_ship" "default_player_ship" "fighter" "in tech database" )
$AI Class:			Captain
$Afterburner:		YES
	+Aburn Max Vel:	0.0, 0.0, 140.0
	+Aburn For accel:	0.7
	+Aburn Fuel:		300.0
	+Aburn Burn Rate:	50.0
	+Aburn Rec Rate:	25.0
$Countermeasures:	15
$Scan time:			2000
$EngineSnd:       126			;; Engine sound of ship
$Closeup_pos:		0.0, -1.0, -31
$Closeup_zoom:		0.5
$Shield_icon:		shield-f04
$Ship_icon:			iconfighter04
$Ship_anim:			ssfighter04
$Ship_overhead:	loadfighter04
$Score:             10
$Subsystem:			communications,	10,0.0
$Subsystem:			engine,				35,0.0
$Subsystem:			navigation,			10,0.0
$Subsystem:			sensors,				10,0.0
$Subsystem:			weapons,				20,0.0
